There are a total of 25 skills for bodyguard in Dynasty Warriors Online.
· Bodyguard learns a skill.
· “Bodyguard Slot” (副将強化 − Slot 4) reinforced at least once.
(Your bodyguard should be electrified if you reinforced to your bodyguard)
· Bodyguard has Musou filled up, consumed, and you are stand nearby him/her to get the skill effect.
No.
| JP Name
| Romanized
| The Skill’s Effect
|
| 紅蓮
| Guren
| A flame attribute attack is performed to enemy.
The effect will activate immediately.
|
| 凍結
| Touketu
| An ice attribute attack is performed to enemy.
The effect will activate immediately.
|
| 両断
| Ryoudan
| A shadow attribute attack is performed to enemy.
The effect will activate immediately.
|
| 風刃
| Huuzin
| A wind attribute attack is performed to enemy.
The effect will activate immediately.
|
No.
| JP Name
| Romanized
| The Skill’s Effect
|
| 雷撃
| Raigeki
| A thunder attribute attack is performed to enemy.
The effect will activate immediately.
|
| 滅却
| Mekkyaku
| I make the flame attribute effect of the supporter player character rise.
The effect continues until the supporter player character is withdrawn.
|
| 篤心
| Tokushin
| I make the ice attribute effect of the supporter player character rise.
The effect continues until the supporter player character is withdrawn.
|
| 流水
| Ryuusui
| I make the shadow attribute effect of the supporter player character rise.
The effect continues until the supporter player character is withdrawn.
|
| 疾風
| Shippuu
| I make the wind attribute effect of the supporter player character rise.
The effect continues until the supporter player character is withdrawn.
|
| 閃光
| Senkou
| I make the thunder attribute effect of the supporter player character rise.
The effect continues until the supporter player character is withdrawn.
|
| 活丹
| Kattan
| I make the incomparable increment of the supporter player character rise.
The effect continues until the supporter player character is withdrawn.
|
| 硬骨
| Koukotu
| When a supporter player character was under fire, I make it difficult to shrink up.
The effect continues until the supporter player character is withdrawn.
|
| 鈍重
| Donjuu
| A movement of an enemy player character is fixed, time, it's done late and you can't jump and it's done. The effect will activate immediately.
|
| 気絶
| Kizetu
| Fixation time makes an enemy player character faint away.
The effect will activate immediately.
|
| 治癒
| Tiyu
| I make physical strength of a supporter player character convalescent.
The effect will activate immediately.
|
| 沈黙
| Tinmoku
| I make attribute defense of an enemy player character fall.
The effect continues until the enemy player character is withdrawn.
|
| 無謬
| Mubyuu
| I make attribute defense of a supporter player character rise.
The effect continues until the supporter player character is withdrawn.
|
| 遠目
| Enmoku
| I make the attack range of the supporter player character rise.
The effect continues until the supporter player character is withdrawn.
|
| 地震
| Zishin
| A charge chute attack is performed for an enemy.
The effect will activate immediately.
|
| 特攻
| Tokkou
| The convalescent effect of the supporter player character is improved.
The effect continues until the supporter player character is withdrawn.
|
| 威圧
| Iatu
| The incomparable gage of the enemy player character is made a zero.
The effect will activate immediately.
|
| 鼓舞
| Kobu
| The supporter soldier is made strong.
Its effect continues until a soldier is beat.
|
| 撹乱
| Kakuran
| I make the cord enemy reach of the enemy player character fall.
The effect continues until the enemy player character is withdrawn.
|
| 圧倒
| Attou
| I play slot of the reinforcement ring of an enemy player character in a zero.
The effect will activate immediately.
|
| 激怒
| Gekido
| The Musou Gauge of the supporter player character, I make them filled up.
The effect will activate immediately.
|